A game plan to get better at being ‘visual’
I remember how I felt the first time I watched an RSAAnimate video.
“This is awesome!” quickly followed by “That must’ve taken a lot of effort” (which goes with the unstated “Oh! I could never do that”).
A few years later, I found myself at graduate school studying design. I realized that sketching was fundamental to being a designer. It was the fastest way to make the abstract and ill-formed ideas in my head tangible.
However, after dropping out of the same design sketching class twice, I figured that I was not patient enough to do the lines and ovals warm-up; or practice my 1-point, 2-point and 3-point perspective. So, I decided I needed a different approach.